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CSI Skill Tree banner, featuring a screenshot from the game Inside, showing a small person peering up into the light in a cavernous indoor environment. Superimposed on the image are headshots of our guest speakers, Amos Roddy and Tochi Onyebuchi.
CSI Skill Tree: Sound and Worldbuilding in Games
In the CSI Skill Tree series, we examine and celebrate how video games envision possible futures, build rich and thought-provoking worlds, and engage people as active participants in unfolding and interpreting stories.

In this event, we’ll consider how sound design and music in games contributes to worldbuilding, storytelling, and immersion. We’ll look closely at Inside (2016), a moody adventure game with environmental puzzles and grim, industrial aesthetics, and discuss how sound shapes our experience of interactive, imaginary worlds, and helps them express emotion and feel immediate and viscerally thrilling.

Our guests are Amos Roddy, a composer, sound designer, and producer working primarily in games, and Tochi Onyebuchi, an award-winning author of science fiction and fantasy.

Jul 7, 2022 12:00 PM in Eastern Time (US and Canada)

Logo for Center for Science and the Imagination at Arizona State University, in maroon and gold.
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Speakers

Amos Roddy
Amos Roddy is a composer, sound designer, and producer working primarily in video games. His credits include the Kingdom series, In Other Waters, Cloud Gardens, and most recently Citizen Sleeper.
Tochi Onyebuchi
Tochi Onyebuchi is the author of Goliath. His previous fiction includes Riot Baby, a finalist for the Hugo, Nebula, Locus, and NAACP Image Awards and winner of the New England Book Award for Fiction, the Ignyte Award for Best Novella, and the World Fantasy Award; the Beasts Made of Night series; and the War Girls series. His nonfiction has appeared in The New York Times and NPR, among other places.